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Category Archives: Portfolio REJECTS

UNANNOUNCED MOBILE PROJECT

May 28, 2023by Chandra Kouns 1 Comment

GENRE SPECIFICATIONS ROLE : Game DesignTAGS : Casual-Competitive            VIEW : 2D                            PLATFORM : Mobile               DURATION : 3 MonthsCALENDER : 2017 June […]

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Portfolio REJECTS

Adapting an FOV Option for Starlink

October 30, 2020by Chandra Kouns Leave a comment

Working with “FOV” as an option in video games was an intriguing experience. However, it’s crucial to understand its potential to drastically alter the “intended” gameplay experience if not implemented […]

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HIGHLIGHTS, Portfolio REJECTS

VINDICTA

October 2, 2019by Chandra Kouns Leave a comment

GENRE SPECIFICATIONS ROLE : Game Design, Level DesignTAGS : Action-Adventure      VIEW : 3rd PersonENGINE : Unreal Engine 4                        PLAYERS […]

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Portfolio REJECTS

LARA CROFT GO: KING COBRA CAVE

April 13, 2019by Chandra Kouns Leave a comment

GENRE SPECIFICATIONS ROLE : Level Design TAGS : Puzzle, Casual VIEW : 2.5D Isometric EDITOR : SketchUp PLAYERS : Singleplayer DURATION : 5 Days CALENDER : 2017 PROJECT DESCRIPTION Lara […]

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Portfolio REJECTS

WARCRAFT III: THE MISSION

April 13, 2019by Chandra Kouns Leave a comment

GENRE SPECIFICATIONS ROLE : Level Design TAGS : Adventure, RTS VIEW : 2D Isometric EDITOR : Warcraft III Editor DURATION : 5 Days CALENDER : 2014 PROJECT DESCRIPTION The Mission […]

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Portfolio REJECTS

HALO CE: OLD AND THE NEW

November 30, 2017by Chandra Kouns Leave a comment

GENRE SPECIFICATIONS ROLE : Level Design TAGS : Action, Adventure, FPS VIEW : 3D First Person EDITOR : SketchUp 3D PLAYERS : Singleplayer DURATION : 5 Days CALENDER : 2016 […]

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Portfolio REJECTS

Game Design Internship at EA Mobile

November 13, 2017by Chandra Kouns Leave a comment

ELECTRONIC ARTS (EA) INDIA PVT. LTD. EA MOBILE, SLINGSHOT GAMES   NOTE: This whole article has been heavily edited and tweaked to remove any discrepancies with the company. Everything mentioned […]

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Game Designer, Portfolio REJECTS

Wonders of Rajasthan

March 23, 2017by Chandra Kouns Leave a comment

GENRE SPECIFICATIONS ROLE : Level Designer, Game Designer TAGS : Puzzle, Cultural ENGINE : Unity 2D PLATFORM : Mobile / Tablet TEAM MEMBERS : 9 (4 from India + 5 […]

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Portfolio REJECTS

Mirima

March 22, 2017by Chandra Kouns Leave a comment

GENRE SPECIFICATIONS ROLE : Game Design TAGS : Adventure, Visual Novel VIEW : 2D ENGINE : Construct 2D PLAYERS : Singleplayer PLATFORM : PC TEAM MEMBERS : 6 DURATION : […]

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Portfolio REJECTS

Hexacomb: Boardgame

March 21, 2017by Chandra Kouns Leave a comment

Game Specifications ROLE : Game Design PLAYERS : Multiplayer (1-4) PLATFORM : PC TEAM MEMBERS : 3 DURATION : 7 Months CALENDER : 2013 PROJECT DESCRIPTION Hexacomb is a tile […]

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Portfolio REJECTS

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Myself

Unknown's avatarChandra Kouns
3C Game Designer
Currently, Sweden

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