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Author Archives: Chandra Kouns

The King’s League: Odyssey – Formal And Dynamic Elements Analysis

September 24, 2013by Chandra Kouns Leave a comment

Critique Note: Before I begin on the elements, I’d like to say a few words about the game design of the game. This might be the best type of online-mini […]

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Breakdowns

Cursed Treasure 2 – Formal And Dynamic Elements Analysis

September 20, 2013by Chandra Kouns Leave a comment

Critique Note: Before I begin on the elements, I’d like to say a few words about the game design of the game. Cursed Teasure 2 is a simple tower defense […]

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Breakdowns

Burito Bison Revenge – Formal Elements Analysis

September 14, 2013by Chandra Kouns 2 Comments

Critique Note: Before I begin on the elements, I’d like to say a few words about the game design of the game. Burito Bison Revenge is a game where the […]

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Breakdowns

Welcome!!!

September 9, 2013by Chandra Kouns 5 Comments

Hey Guys! My name is Mario, the Italian plumber who can’t stop jumping! Lol. I’m just kidding. But I do really love Mario and his Jumping. My name is Chandra […]

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My Life

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Myself

Chandra Kouns
Game Designer
Currently, India

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