The Witness – Progression Analysis
Before I begin – I’d like to say a few words about this series. This series will take reference from my previous posts and will be a continuation of all […]
Before I begin – I’d like to say a few words about this series. This series will take reference from my previous posts and will be a continuation of all […]
What is the Main OCR in the Mission? Objectives Navigation room: Encountered an X Specimen Data Room: To get the new weapon, the Missile. Defeat the unknown dangers in that […]
GENRE SPECIFICATIONS ROLE : Game Design, Level Design TAGS : Action, Shoot’em Up, Platformer VIEW : 2D Side-Scroller ENGINE : GameMaker 1.3 PLAYERS : Singleplayer PLATFORM : PC TEAM MEMBERS […]
Initial Thoughts In a cheerful city, not everything was bright as it seemed… And as I began to look at the Character and the darkness surrounding him, I got to […]
My Content: From the recent posts – I think I’m done posting about my old content. It doesn’t make sense to reveal my old-self anymore. Though also, I’d like to […]
GAME OVERVIEW Genre: Board Game Players: 2+ Age range: 3+ Setup time: < 5 minutes Playing time: 3+ Minutes Random chance: None Skill required: Manual dexterity Description: Players set up […]
This is one of my old works which I wanted to post up last year, this is where I started to learn about SketchUp, some modelling, and 3D creation in […]
But hey, I’m back! So, I was too lazy to get back to blogging again. I tried numerous times to cover the stuff been happening, but then again I realized […]
Context Title: Mirrors Edge Genre: 2D platform Scroller Support: Atari 7800 Target: English speakers 8+ Game Objective: Help the character to run, do minimal parkour, jump and dash thru […]
UPDATE: I realized WordPress doesn’t have necessary tools to make a nice document, it keeps crashing on me while working. And hence, I’m attaching a PDF document of this project for […]