Genre : Sports, Party Game
View : 2D Top-down
Players : Multiplayer (1v1)
Engine : Construct 2D
Platform : PC
Duration : 2 Days
“Kusti 64” is an arm wrestling turned video game. This game was made in my part-time in our University while progressing through the day-to-day assignments and troubles of a student.
How The Game Works
Players will have to mash provided keys in a certain given time, and whoever does it first wins the trade. And so, players progress by winning such trades while the gameplay slightly switches to mindless mashing from time-to-time. The player who completely defeats the other player by winning such trades wins the game.
Game Design, Programming, and Art
I was in a disappointing time when I was working on this game. I was questioning my abilities and of others day-by-day as I go to class. I was the definition of pessimism whenever it came to a conversation. But this project partly showed me light while I had none in the empty darkness. And apparently I was only seeking for attention, and I understood how my actions have affected others.
Tools : Photoshop
What Went Right?
- First Indie development experience
- Confidence for further projects
What Went Wrong?
- Riddled with bugs