WARCRAFT III: THE MISSION

GENRE SPECIFICATIONS

ROLE : Level Design
TAGS : Adventure, RTS
VIEW : 2D Isometric
EDITOR : Warcraft III Editor
DURATION : 5 Days
CALENDER : 2014

PROJECT DESCRIPTION

The Mission is a 1-hour custom campaign mod for Warcraft III, developed as part of an “Intensive Week” at our university.

The mod tells the story of a Peasant leading a rebellion against his oppressors to save the kingdom. The project was completed in just five days by a team of 30 people.

PROJECT FEATURES

  • The mod is filled with 9 different levels, with different environments, unique cut-scenes, character choices, difficulty progression, and multiple puzzles.
  • This mod is a unique blend between adventure and real-time-strategy.

MAP PICTURES

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MY EXPERIENCE

Level Design, Quest Design, Cinematics, Campaign Balancing, and Documentation

As part of a team of 30, I contributed to 2 levels of the 9-level campaign. My work began with world-building, creating story cutscenes, and designing quests to align with the narrative.

For the level design process, I progressed from paper sketches to Photoshop, then to SketchUp 3D, and finally to in-engine editing.

To ensure a balanced difficulty curve across the campaign, our team collaboratively planned and managed it using Excel and Trello.

TOOLS

  • Word
  • Excel
  • Photoshop
  • SketchUp
  • Trello

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