Boss Design FT. Blasphemous
Today I’ll be breaking down a boss from a 2D souls-like game called Blasphemous. This post will be geared more towards understanding game design practices and intricacies involved in creating […]
Today I’ll be breaking down a boss from a 2D souls-like game called Blasphemous. This post will be geared more towards understanding game design practices and intricacies involved in creating […]